diablo iv: Vessel of Hatred
What an absolute honor and thrill it has been to work on the Diablo franchise over the last couple of years! I contributed to the original Diablo IV launch, where I provided additional design for several in-game cinematics, handled extensive foley editing and sound design, and worked on numerous seasonal content updates (the Malignant Hearts were delicious to design), along with various cosmetics. For the new expansion, Vessel of Hatred, I had the privilege of leading the design and implementation of the majority of the ambient audio for all the new regions. I also contributed to a few in-game cinematics and a handful of other bits and bobs!
The team absolutely killed it on this expansion! There have been so many updates and balance tweaks to the core game loop that it almost feels like a new title. If you haven't checked it out (or if it's been a while since you played), I highly recommend giving it a go!